Inventing products that reinterpret music and video to help people be more creative.
Kano provides a system of kits and coding platform that enables users to develop apps, games, and music. It teaches kids and adults about computers and coding by way of a variety of do-it-yourself hardware building kits. Also, its computing platform enables someone to build real devices, learn how they work, code them step by step, and share their creations with the world.The company was founded in 2013 and is headquartered in London, England.
Announced Date | Round | Money Raised | Number of Investors | Lead Investors | Post Valuation | |
---|---|---|---|---|---|---|
Jul 14, 2020 | Corporate Round | $1M | 1 | Microsoft | — | Detail |
Jun 11, 2018 | Corporate Round | — | 1 | Sesame Ventures | — | Detail |
Mar 1, 2018 | Series B | — | 2 | — | — | Detail |
Nov 1, 2017 | Series B | $28M | 10 | Breyer Capital Thames Trust | — | Detail |
Feb 22, 2017 | Non-Equity Assistant | — | 1 | Future Fifty | — | Detail |
Investor Name | Lead Investor | Funding Round |
---|---|---|
Microsoft | Yes | Corporate Round |
Sesame Ventures | Yes | Corporate Round |
Breyer Capital | Yes | Series B |
Thames Trust | Yes | Series B |
Future Fifty | Yes | Non-Equity Assistant |
Saber Growth Partners | Yes | Series Unknown |
Alumni Ventures | — | Series B |
Fernbrook Capital Management LLC | — | Series B |
Barclays Corporate Banking | — | Series B |
Collaborative Fund | — | Series B |